For the love of games
ABOUT
We wanted to develop interesting and unusual movement mechanics and tried to transfer "swipe" gestures used on touchscreens to a computer keyboard:
>> The astronaut can move between 5 lanes by swiping on the keyboard to avoid obstacles.
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>> The astronaut accelerates by smashing any buttons (alternating between left and right side) on the keyboard.
>> The astronaut can be made to jump by pressing space.
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(Visuals by Fabian Kainz)
RESPONSIBILITIES
"Smashtronaut" was developed in 24 hours with Unity in a team of four (with Theodor Knab, Fabian Kainz and Marleigh Pach)
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Personal contributions:
Gameplay Programming (Button Mashing + Jump Mechanic, Game Management)
Embedding of sound effects
Co-development of main game mechanic
Destruction of one university keyboard while playtesting